OpenWager is the premier partner in delivering unparalleled branded casino-style entertainment to enjoy anywhere, anytime.
Founded in 2013 and headquartered in San Francisco with offices in Bucharest, Romania, and Budapest, Hungary, the company develops, publishes and operates customizable social casino products for entertainment giants all around the world.
Designed with your success in mind, the OpenWager Platform retains your customers inside your ecosystem with the gaming content they desire while adding social revenues and building long-term customer loyalty.
John is a games industry veteran with over 25 years of industry experience. He’s been involved in the building of several large scale, massively multiplayer game platforms and selling them to industry giants. Prior to starting OpenWager, John started and ran Meez.com, a leading teen-focused social media community which today has over 8 million users. Throughout his career, John has held executive roles at companies such as Stadeon (CEO), Yahoo (GM, Mobile Games), Shockwave (SVP Operations), and SegaSoft, where John was VP of Technology.
Chief Creative Officer
Peter Anders is the creative genius behind the OpenWager platform and it is that vision which has developed the product into a totally unique offering in the social gaming industry. Peter has been working with John for several years as Creative Director at Donnerwood Media. Throughout his career in the games industry, Peter has held creative roles with companies like Warner Bros and SegaSoft, in addition to founding his own game studio, Mind Engine. Mind Engine has released and prototyped several original IP titles for PC, XBOX, iOS, and Android platforms.
Derek Brinkman brings years of mobile & social product development and launches to OpenWager, ensuring that the Platform – with all it’s many games, modules, features, APIs and other moving parts – gets developed efficiently to the highest quality standards. Prior to OpenWager, Derek was VP Product at the social mobile video platform, TOUT, where he led the product to a B2B market fit with the news and entertainment space (devoted partners included Wall Street Journal & WWE). Derek has also held the Product leader role at other major media & advertising companies including IGN Entertainment & ContextWeb Ad Exchange.
Llew Powers has spent the last decade leading technical teams at venture-backed startups and publicly-traded companies. Llew believes in modular, straightforward software design, agile methodology, an open and collaborative engineering culture, and the medicinal properties of a hearty breakfast.
In leadership and in life, Llew subscribes to a handful of declaratives: Empower people with the tools they need to solve the problems they face. Remove impediments to their success. Measure everything. Treat people like people, not like resources. Be kind. Be decent. Listen more (always).
Away from work, Llew is an enthusiastic cyclist and neophyte guitarist. He spends his weekends trying to incrementally improve at each.
Board of Directors
Mr. Sean Ryan is VP, Platform Partnerships at Facebook. He leads a global team focused on growing Facebook’s developer ecosystem for social desktop and mobile games, the Audience mobile ad network and the Parse mobile app platform.
Prior to Facebook, Mr. Ryan was EVP/GM, Games at News Corp and earlier served as a consultant in digital goods and social media monetization, including serving as Global CEO of Live Journal, a top Russian social platform. He was previously the founder and CEO of Meez, a leading teenage-oriented, virtual world platform. Mr. Ryan earlier served as vice president of music services at RealNetworks, where he managed the music division after selling Listen.com/Rhapsody to Real in August 2003. Prior to that, he ran business development for online game company SegaSoft Networks, spent several years at the GAP helping launch the successful Old Navy clothing line, and worked at Chemical Bank.
Mr. Ryan is a board member of GreatSchools.org, the leading education non-profit entity.
Mr. Stephen Gans has been the Managing Member of Gans Family Investments LLLP since March 2005. Mr. Gans has been a Director of Digital Ally Inc. since May 2012 and Hollywood Media Corp. since December 2009. He served as a Director of City National Bancshares, the holding company of CityNational Bank of Florida, from January 2000 to November 2008.
Mr. Michael Rumbolz, has extensive experience as both an executive and regulator in the gaming industry worldwide, and is a member of the Board of Members of Seminole Hard Rock Holdings and a member of the board of directors of Employers Holdings, Inc.; and Global Cash Access. Mr. Rumbolz was previously Chairman and CEO of Cash Systems, Inc., and Director and Manager of the Compliance Committee of Affinity Gaming, as well as serving as President and CEO of Anchor Gaming, Inc. Mr. Rumbolz also served as a member and subsequently the Chairman of the Nevada Gaming Control Board and is the former Chief Deputy Attorney General of the State of Nevada.
Mr. Adam Rothstein serves as General Partner at Disrupt-ive Technologies Partners. Mr. Rothstein is the Lead Independent Advisor to Gans Family Investments and the Franklin/Eckstein Family for their public and private equity portfolios. Previously, he served as Chief Investment Officer at Intana Management. He has over 15 years of investment experience, previously performing analysis on the technology and media sectors for Weber Capital Partners/Bluewater Capital Management. He has been an Independent Director of The Wet Seal, Inc. since March 10, 2014.
Mr. John Cahill is a games industry veteran with over 25 years of industry experience. He’s been involved in the building of several large scale, massively multiplayer game platforms and selling them to industry giants. Prior to starting OpenWager, John started and ran Meez.com, a leading teen-focused social media community which today has over 8 million users. Throughout his career, John has held executive roles at companies such as Stateon (CEO), Yahoo (GM, Mobile Games), Shockwave (SVP Operations), and SegaSoft, where John was VP of Technology.